When learning a new language/platform/framework, sometimes learning from a book is a good approach. But that depends heavily on picking the 'right' book. What I mean is that the book contains the 'right' amount of content for the reader's skill level. So when I looked for book to learn more about iPhone development, I have something specific in my mind already.
Battlestar Galactica cookies!
Saw this outside Massive Dynamic where I work currently, otherwise known as WTC 7. Is it an electric car? Or just curious street decoration?
Update: Found Peapod. It's an electric car.
A bit of contrast from last year when I was working in London and all I did on my birthday was to go to the Race of Champions at Wembley in below freezing temperature! I thoroughly enjoyed the racing but would much prefer to be not frozen solid in the process. And by the time I got back to central London, almost all the restaurants (i.e. not pub, Italian/pizza, or Subway) that I wanted to go were shut. Closed at the weekend by 9PM!
Spit and Polish
A few months back, I started working on an iPhone app using the beta version of the iPhone SDK. Since then various things got in the way (not to mention the restriction of the old TOS placed on developers so everyone were working in the dark) and I didn't spend any time on it to really finish the app. My interest was revived when I attended the iPhone Tech Talk event in NYC last Tuesday. The sessions were interesting but nothing technical or coding. I learnt a lot more about the process of provisioning an iPhone for development testing and distribution, as well as how to submit app to the iTunes App Store. Most importantly though were that I was able to resolve issues around my personal's Standard and ThoughtWorks' Enterprise applications to the iPhone Developer Program. Now I am able to distribute and test my app on actual phone(s)!