A few months back, I started working on an iPhone app using the beta version of the iPhone SDK. Since then various things got in the way (not to mention the restriction of the old TOS placed on developers so everyone were working in the dark) and I didn't spend any time on it to really finish the app. My interest was revived when I attended the iPhone Tech Talk event in NYC last Tuesday. The sessions were interesting but nothing technical or coding. I learnt a lot more about the process of provisioning an iPhone for development testing and distribution, as well as how to submit app to the iTunes App Store. Most importantly though were that I was able to resolve issues around my personal's Standard and ThoughtWorks' Enterprise applications to the iPhone Developer Program. Now I am able to distribute and test my app on actual phone(s)!
I've been using the iPhone SDK since its original release way back in March. Many frustrating moment in the beginning but the recent beta 7 and beta 8 release proved to be ready for prime time. Apple has added many helper classes or helper methods to classes to make it far easier to work with the UI components, which is by far the most frustrating things I encountered. I am still having problem wrapping my head around the idea of Interface Builder but since the apps that I am building do not involve very complex UI, I just hand coded all the UI instead.
- Fix the build time being 1 hours off (probably day time saving bug)
- Better status icons
- Create application icon (currently it uses icon from CCMenu)
- Finish coding the 'Force Build' functionality
- Add startup screen bitmap (so it won't be just a black screen)
- Add auto detect of CruiseControl server (Java, .Net, or Ruby)